← All projects

Pandemonium

PersonalGame3D2025–2026Developer

Project Summary

Pandemonium was built with a friend for the 2025 N64brew Game Jam (theme: “Repair”). It's an Elden Ring-inspired boss encounter, an enslaved knight fighting back against the Demon King, running on real Nintendo 64 hardware and written in C with the libdragon SDK and the tiny3d graphics library.

The game features a souls-like boss AI with varied attacks and animations, a lock-on character controller, weapon collision, real-time cutscenes, and almost entirely 64×64 textures with vertex colors for a higher-res look.

My teammate's making-of video, “I Made 'ELDEN RING' on the N64”.

Visit project ↗

Links

Videos

Features